May 31

3D LUTs - Per Zone

Hello. I wonder about the feasibility of 3D LUTs per zone, I think this would not be an easy thing to do but would make the Titan Noir Max stand out from the crowd, it would enable those of us who calibrate to get the highest perfection from the projector and uniformity tints would not be an issue anymore to anyone who has the ability to do 3D LUTs per zone. This is what I would love to see, per‑zone full 3D cubes (27³–33³), GPU tiled shader with bilinear interpolation between adjacent LUTs — highest quality.I suppose it’s a question of time and resources and whether the Titan Noir Max has the memory and capability, I believe the capability is there, so that leaves memory and whether there is enough to do 3D LUTs per zone.Can I ask you to consider this, it would solve issues for you among the most critical of viewers and again it would set you apart from competing projectors, thank you.
PendingPending